ONLINE WORKSHOP

ONLINE WORKSHOP

ONLINE WORKSHOP

Oleg Frolov

Oleg Frolov

Oleg Frolov

Prototyping spatial interactions

Prototyping spatial interactions

Prototyping spatial interactions

with hand tracking

with hand tracking

with hand tracking

Spatial computing and design are getting mainstream. As a designer, it's good to be familiar with some tools that can help you to design and prototype spatial experiences. One of the most popular apps for that is Unity3D. During the workshop, we will set up an environment with Unity3D and create an interactive wrist menu that works with a hand-tracking system using built-in tools and some packages. No coding experience is required.

Methodology

Participants should have Unity3D installed and a Figma account. Optionally, a VR headset like Quest2 or Quest Pro will help them run the prototypes, or otherwise use the simulator.

What you will learn

  • How to prototype for hand based spatial experience

  • How to port design from Figma to Unity

  • How to set up hand tracking environment

About the speaker

Oleg is a London-based digital designer who loves exploring and experimenting with spatial computing. Some of the interaction design concepts he shares on social nets. He loves playing OP-Z and building creative tools (helpful libraries and plugins). He has big experience working at startups and big tech companies.

DAte

October 6th

October 6th

Time

18:30 CET

18:30 CET

SPOTS

70

70

INFO

tickets

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Watch

Recordings Pass

Get access to the recordings from all stages, and Temi Adeniyi's keynote from the Leadership Ateliers Day

€40

Watch

Recordings Pass

Get access to the recordings from all stages, and Temi Adeniyi's keynote from the Leadership Ateliers Day

€40

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