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Hatch Conference ONLINE
Agenda
6
T
H
TIME
Description
9:45
Opening
Welcome to Hatch Conference
Damian Martone (Founder)
Clemence de Robert (MC)
Main Stage
A short welcome and walk through the topics and dynamics of the day.
10:00
Opening Keynote
Keynote
Getting Lost in Discovery
Jaime Levy
Author & UX Strategy Consultant
Jaime guides us through the rights and wrongs of the discovery phase, and how to make sure we aren’t messing it up.
10:20
Author & UX Consultant
10:50
Crafting Tomorrow - The Impact of AI on UX Design
Jascha Goltermann
Design Manager, Booking.com
In the era of AI, UX design is undergoing an unprecedented transformation. In this talk, Jascha will share learnings and practices from developing AI-powered features at Booking.com
11:10
11:40
Making Stakeholders listen, and getting your buy-in
Kevin Hawkins
Global Head of UX, Glovo
Getting buy-in seems like an endless battle. Kevin will show you persuasion techniques that produce allyship with stakeholders.
12:00
12:30
Systems of Exclusion
Luke Murphy
Design Advocate, Zeroheight
What if the way we do design systems are also reinforcing systemic exclusion and othering?
12:45
13:00
Interactive Session
The art of giving impactful creative feedback
Natalia Bulashenko
Head of Design, Project A
Interactive Session Room 1
Say goodbye to the dreadful feedback sandwich approach and develop your skills to provide constructive feedback that fosters trust and encourages growth
Taking your UI from Good to Great
Dmitry Novikov
Senior Product Designer & Art Director
Interactive Session Room 2
In this session, Dmitry shares small tips and tricks about colour, harmony, typography, autolayout, logic, navigation, and animation, which make a huge difference.
15:00
Is Atomic Design dead?
Brad Frost
Author & Design Systems Consultant
In this talk, Brad will reflect on the past, present, and future of design systems, sharing bumps, bruises, and best practices along the way.
15:50
The impact of continuous learning on product, people and the business
Sara Logel, Lead UX Research, UserTesting
Gonia Cholewa, Product Design Lead, Staffbase
Get a look into how Staffbase tests user experiences, designs new features and measures the impact of user insights.
16:40
Beyond Compliance: Embrace Multisensory & Accessible Design
Natalia Filvarova
UXR @ Google
This talk will explore the history of designing for disabilities, the value of multisensory design, and the ethical and business case for creating products and services that are accessible to all
17:30
The Design Process is a Lie
José Torre
Senior Staff Designer, Shopify
Design isn’t really a linear process, and show okay to take detours and try new things. Life is messy and so is design!
18:30
Designing for privacy and consent in a data driven world
Kyle Tsai-Simek
Senior Designer, Google
Interactive Session Room 3
In this workshop, we'll investigate what the status quo is in informed consent, and work together to see how designers can push further using various HCI methods while balancing performant user experiences.
Prototyping Spacial Interactions with Hand Tracking
Oleg Frolov
Interactive Session Room 4
Spatial computing and design are getting mainstream. During the workshop, we will set up an environment with Unity3D and create an interactive wrist menu that works with a hand-tracking system and learn to take your designs from Figma into spatial design with Unity3D.
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